Aw, thank you!
ALWAYS MORE. ALWAYS ARTING.
So, browsing job offers around websites like IndieDB I am noticing a trend among indie developers, specifically.
“Since I have been asked the job is currently non-paying but upon launch pays will be discussed.”
”This is a volunteer-only position and you will therefore not be given any monetary compensation for your work. However, this is a great opportunity to improve your overall ability and expand your portfolio for use in future applications.”
”The position is initially NOT payed. You gain profits when you meet the terms and if/when the game releases commercially. More information on further contact.”
“All work must be voluntary, but we can assure you this project will be great for your portfolio.”
“This position is not paid. However, this is a great opportunity to improve your overall ability”
Let me tell you why none of this is a great opportunity. I understand that indie games are a whole different ballpark, but not even a fresh freelancer should jump at and encourage these offers. If you do not have a dedicated member of the team to fill a position for a project and are forced to outsource, you should pay them, period.
Saying that it is a great opportunity for an emerging artist is entirely false and facetious. This artist is supposed to put in long hours and work on YOUR project for some cosmic promises of maybe-compensation — hours that would be better spend working on something THEY want to do.
If I’m working for free, I am working on something I put my heart and soul into. Sometimes it’s collaborations. But it’s always a personal choice, and I firmly believe that indie developers looking for free art are slating themselves for failure before even starting.
Video games are a visual medium. Pay your damn artists.